tinyBuild Games ha annunciato un nuovo traguardo per SpeedRunners, che pare sia pronto ad uscire dalla fase di Accesso Anticipato per approdare su Steam nel corso del mese di Aprile: il noto party-game arcade, infatti, ha da poco superato il suo primo milione di copie vendute su Steam, e gli sviluppatori sono pronti a lanciare la versione completa a partire dal 19 Aprile, con un gran numero di nuove feature.

 

Di seguito il comunicato stampa ufficiale:

 

 

SpeedRunners has sold 1m copies, launching out of Steam Early Access on April 19

SEATTLE, April 4, 2016, tinyBuild Games & DoubleDutch Games

 

tinyBuild Games and DoubleDutch Games are today announcing that SpeedRunners, their hit multiplayer platform racing game, has sold more than 1 million units on Steam, and will fully launch on April 19 with tons of brand new features.

 

tinyBuild has compiled a detailed breakdown of exactly how the game reached 1 million copies sold, including how piracy and bundles helped boost the game up the sales charts in its early days.

 

Yes, tinyBuild gave away over $2m worth of SpeedRunners copies during Early Access and it only benefited the game. 

 

On April 19, the following features will be injected into SpeedRunners to celebrate the launch:

 

• A huge Mario Kart-style single player campaign, with cups to beat and rivalries to manifest

• The Trail Shop, where players can purchase and sell special trails for their characters, in the same vein as what Valve has been doing with Counter Strike and DOTA 2

• A Twitch betting system, through which streamers can more heavily involve their players, who in turn will be able to directly affect the game with modifiers

• A new animated opening cinematic, new UI features, and Mac/Linux/SteamOS support

 

The full details of the launch can be found in this blog post on the tinyBuild website.

 

“Steam Early Access is the reason SpeedRunners — and to an extend tinyBuild — exist, and we worked really hard with the community to get it where it is. For us, it was about building an online community — that’s why we gave away $2m worth of copies, just so we have a strong user base leading up to launch” said tinyBuild CEO Alex Nichiporchik.

 

“Getting feedback on the game’s design was incredibly important in turning it into a deep and highly competitive game,” added DoubleDutch vanguard Casper van Est.

 

Indeed, Rock Paper Shotgun recently called it “A Great Example Of Early Access Development Benefitting A Game And Its Players.”

 

tinyBuild Games annuncia ufficialmente la data d’uscita per SpeedRunners, che approderà su Steam nella sua prima build completa a partire dal 19 Aprile 2016. Restate sintonizzati per saperne di più!
 


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