Tramite un post sul loro blog ufficiale, i ragazzi di Larian Studios hanno annunciato che Divinity: Original Sin II verrà promosso tramite una campagna su Kickstarter a partire dal prossimo 26 agosto con l’intento di renderlo “il GDR più ambizioso di sempre“.

 

Qui di seguito riportiamo parte del contenuto del messaggio proveniente dal blog di Larian Studios.

 

 

Divinity: Original Sin 2 builds further on the foundations we’ve been laying with Divinity: Original Sin (D: OS), and Divinity: Original Sin – Enhanced Edition (D: OS EE). For us, this allows for an unprecedented focus on the gameplay. We won’t be “losing time” building the elementary systems that typically take up more than 60% of our development time. Instead, we can start building the world immediately and try out all kinds of things.

 

That also means we have much more room for fine-tuning. If we can convince our players to help us, then that should allow us to make a real diamond. When we made D: OS, we did a lot of experimentation with systems, constantly improving them and offering them to our players for feedback. I believe it was a shining example of the power of early access, which both provides a developer with feedback as well as the funding to integrate that feedback. It was also the best development process I’d ever seen.

 

Now that news about D:OS 2 is in the open, I can also talk a bit about the commercial reasoning behind making D:OS EE. By now, the investment we did in D:OS EE is beyond what most would consider reasonable, both financially and in terms of time we’ve been putting in. But, other than allowing us to perfect the game which I think always make commercial sense, the work that is being done on D:OS EE would in any case still have had to be done for D:OS 2. So it’s not as if we haven’t been moving forward. On the contrary, all the money we’re investing in D:OS EE is also investment in the tech that’s powering D:OS 2. And the tech can do a lot.

 

Put simply, if you were to compare what we’re doing to what Bioware did back in the day with Baldur’s Gate and Baldur’s Gate 2, D:OS 2 is to be our Baldur’s Gate 2 — building further on our equivalent of Baldur’s Gate; D:OS.

 

 

Ricordiamo che la campagna su Kickstarter per Divinity: Original Sin II comincerà il prossimo 26 agisti. Stando a quanto dichiarato dallo studio un prototipo sarà disponibile come demo giocabile al prossimo PAX Prime che si terrà verso fine mese. Continuate a seguirci per ulteriori aggiornamenti.

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