Qualche giorno fa era stato
anticipato l’arrivo del nuovo aggiornamento di
Super Smash Bros. che sarebbe stato rilasciato proprio oggi.
La
versione 1.1.0 è ora disponibile ed ha introdotto i
Tornei, gli upload dei
replay su Youtube (quest’ultima funzionalità è riservata alla sola versione Wii U) e una vasta gamma di DLC per entrambe le console, di cui
due nuove mappe e
moltissimi costumi per Mii:
Costume per Combattente Mii |
Prezzo per la singola versione
|
Prezzo per entrambe
|
Armatura Samus |
0,79€
|
1,19€
|
Set Lloyd |
0,79€
|
1,19€
|
Cavaliere Nero |
0,79€
|
1,19€
|
Chrom |
0,79€
|
1,19€
|
Uomo Volante |
0,79€
|
1,19€
|
King K. Rool |
0,79€
|
1,19€
|
Tuta da Orso |
0,79€
|
1,19€
|
Felpa con Cappuccio |
0,79€
|
1,19€
|
Mappa Castello di Hyrule(64) |
1,99€
|
2,99€
|
Mappa Castello di Peach (64) |
1,99€
|
2,99€
|
Bundle Costumi Combattente Mii |
6,32€
|
9,52€
|
Bundle Collezione 3 (tutti i costumi + entrambe le mappe) |
10,30€
|
15,50€
|
[nggallery id=”1367″]
Qui sotto proponiamo inoltre un changelog delle modifiche effettuate ai personaggi:
Bowser
- Down Tilt knockback angle altered to 48 degrees from 60 degrees
Captain Falcon
- Back Air damage reduced from 14% to 13%
- Rapid jab displacement frames reduced
Charizard
- Forward tilt sweetspot damage increased to 11% from 10%
- Down Tilt windbox added that pushes opponents inwards
Diddy Kong
- Down Smash knockback growth on both hits increased
Donkey Kong
- Up Smash hitbox size increased
- Forward Smash hitbox size increased
- Dash Attack hitbox duration and start-up altered
Dr. Mario
- Up Smash growth increased
Fox
- Jab first and second hitbox properties altered, multi-hit contains a new hitbox
- Shine (B) hitbox duration increased to 2 frames from 1, hitbox size and horizontal displacement increased
Ganondorf
- Forward Air damage increased to 17/18% from 16/17%
- Up Throw damage increased to 10% from 7%
- Down Smash second hit knockback and hitbox size increased
Greninja
- Water Shuriken (B) start-up time decreased
- Down Throw damage decresed to 5% from 6% and ending reduced to 42 frames from 49
Ike
- Up Air growth reduced to 94 from 100, base increased to 55 from 40
- Down Throw collateral hitbox moved
Kirby
- Forward Throw damage reduced to 5% from 7%
Link
- Dash & Pivot grabs, Up + B special altered slightly
Little Mac
- Neutral B full charge altered to 6 frames from 7
- Neutral B full charge early sweetspot extended for 2 extra frames, later hitbox extended by 4 frames
- Jolt Haymaker (Side B) hitbox duration increased to 7 frames from 5
Lucas
- Forward Air damage increased to 9% from 8%
- Forward Tilt hitbox size increased
- Down Tilt hitbox displacement and angle altered
Lucina
- Neutral Air first hit damage increased to 3.325% from 2.375%
- Neutral Air second hit damage increased to 7.6% from 6.55%
- Up Tilt damage increased to 7.6/8.1% from 6.65%/7.125%
Luigi
- Forward Air damage decreased to 8% from 9%
- Super Jump Punch (Up + B) grounded knockback growth increased, grounded hitbox size increased, aerial hitbox size increased
- Down Tilt angle and growth altered
Marth
- Neutral Air first hit damage increased to 3/4% from 2/3%
- Neutral Air second hit damage increased to 7/9% from 6/8%
Meta Knight
- Forward Tilt, Forward/Back Air, and Down Smash moves more accurately match hitboxes
Mewtwo
- Forward Throw projectile orb damage increased to 2% from 1.5% (total damage increased to 13% from 10.5%)
- Down Smash growth increased
- Forward Tilt hitbox duration decreased to 2 frames from 3
Palutena
- Invisibility on dodges altered
Pit
- Jab rapid finisher hitboxes altered
Daraen
- Up Smash ‘Levin sword’ hitbox size altered
- Forward Air ‘Levin sword’ damage increased to 12.5% from 11%
- Forward Air ‘Bronze sword’ damage increased to 7.5% from 6.6%
- Down Throw growth/base altered
- Up Throw damage increased to 9% from 8%
Sheik
- Forward Air landing lag increased by 1-2 frames
Shulk
- Back Slash (Side B) framerate increased
Wii Fit Trainer
- Sun Salutation heal effect increased to 2% from 1%
- Up Tilt damage increased to 10% from 8%
Zelda
- Down Tilt damage increased to 5.5% from 4%
- Jab total damage increased to 8% from 6%
Ricordiamo che Super Smash Bros. è disponibile per Nintendo 3DS e Wii U. Continuate a seguirci per ulteriori aggiornamenti.
Fonte
#LiveTheRebellion