Qualche giorno fa era stato anticipato l’arrivo del nuovo aggiornamento di Super Smash Bros. che sarebbe stato rilasciato proprio oggi.

 

La versione 1.1.0 è ora disponibile ed ha introdotto i Tornei, gli upload dei replay su Youtube (quest’ultima funzionalità è riservata alla sola versione Wii U) e una vasta gamma di DLC per entrambe le console, di cui due nuove mappe e moltissimi costumi per Mii:

 

 

Costume per Combattente Mii

Prezzo per la singola versione

Prezzo per entrambe

Armatura Samus

0,79€

1,19€

Set Lloyd

0,79€

1,19€

Cavaliere Nero

0,79€

1,19€

Chrom

0,79€

1,19€

Uomo Volante

0,79€

1,19€

King K. Rool

0,79€

1,19€

Tuta da Orso

0,79€

1,19€

Felpa con Cappuccio

0,79€

1,19€

Mappa Castello di Hyrule(64)

1,99€

2,99€

Mappa Castello di Peach (64)

1,99€

2,99€

Bundle Costumi Combattente Mii

6,32€

9,52€

Bundle Collezione 3 (tutti i costumi + entrambe le mappe)

10,30€

15,50€

 

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Qui sotto proponiamo inoltre un changelog delle modifiche effettuate ai personaggi:

 

Bowser
  • Down Tilt knockback angle altered to 48 degrees from 60 degrees
Captain Falcon
  • Back Air damage reduced from 14% to 13%
  • Rapid jab displacement frames reduced
Charizard
  • Forward tilt sweetspot damage increased to 11% from 10%
  • Down Tilt windbox added that pushes opponents inwards
Diddy Kong
  • Down Smash knockback growth on both hits increased
Donkey Kong
  • Up Smash hitbox size increased
  • Forward Smash hitbox size increased
  • Dash Attack hitbox duration and start-up altered
Dr. Mario
  • Up Smash growth increased
Fox
  • Jab first and second hitbox properties altered, multi-hit contains a new hitbox
  • Shine (B) hitbox duration increased to 2 frames from 1, hitbox size and horizontal displacement increased
Ganondorf
  • Forward Air damage increased to 17/18% from 16/17%
  • Up Throw damage increased to 10% from 7%
  • Down Smash second hit knockback and hitbox size increased
Greninja
  • Water Shuriken (B) start-up time decreased
  • Down Throw damage decresed to 5% from 6% and ending reduced to 42 frames from 49
Ike
  • Up Air growth reduced to 94 from 100, base increased to 55 from 40
  • Down Throw collateral hitbox moved
Kirby
  • Forward Throw damage reduced to 5% from 7%
Link
  • Dash & Pivot grabs, Up + B special altered slightly
Little Mac
  • Neutral B full charge altered to 6 frames from 7
  • Neutral B full charge early sweetspot extended for 2 extra frames, later hitbox extended by 4 frames
  • Jolt Haymaker (Side B) hitbox duration increased to 7 frames from 5
Lucas
  • Forward Air damage increased to 9% from 8%
  • Forward Tilt hitbox size increased
  • Down Tilt hitbox displacement and angle altered
Lucina
  • Neutral Air first hit damage increased to 3.325% from 2.375%
  • Neutral Air second hit damage increased to 7.6% from 6.55%
  • Up Tilt damage increased to 7.6/8.1% from 6.65%/7.125%
Luigi
  • Forward Air damage decreased to 8% from 9%
  • Super Jump Punch (Up + B) grounded knockback growth increased, grounded hitbox size increased, aerial hitbox size increased
  • Down Tilt angle and growth altered
Marth
  • Neutral Air first hit damage increased to 3/4% from 2/3%
  • Neutral Air second hit damage increased to 7/9% from 6/8%
Meta Knight
  • Forward Tilt, Forward/Back Air, and Down Smash moves more accurately match hitboxes
Mewtwo
  • Forward Throw projectile orb damage increased to 2% from 1.5% (total damage increased to 13% from 10.5%)
  • Down Smash growth increased
  • Forward Tilt hitbox duration decreased to 2 frames from 3
Palutena
  • Invisibility on dodges altered
Pit
  • Jab rapid finisher hitboxes altered
Daraen
  • Up Smash ‘Levin sword’ hitbox size altered
  • Forward Air ‘Levin sword’ damage increased to 12.5% from 11%
  • Forward Air ‘Bronze sword’ damage increased to 7.5% from 6.6%
  • Down Throw growth/base altered
  • Up Throw damage increased to 9% from 8%
Sheik
  • Forward Air landing lag increased by 1-2 frames
Shulk
  • Back Slash (Side B) framerate increased
Wii Fit Trainer
  • Sun Salutation heal effect increased to 2% from 1%
  • Up Tilt damage increased to 10% from 8%
Zelda
  • Down Tilt damage increased to 5.5% from 4%
  • Jab total damage increased to 8% from 6%
 

Ricordiamo che Super Smash Bros. è disponibile per Nintendo 3DS e Wii U. Continuate a seguirci per ulteriori aggiornamenti.

Fonte
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#LiveTheRebellion