News
di
il 10 agosto 2016, 20:54
in Comunicati Stampa, News

Grey Box e Six Foot hanno annunciato, tramite comunicato stampa, la loro collaborazione con lo sviluppatore Tequila Works per pubblicare RiME.

GREY BOX TO PUBLISH RiME IN PARTNERSHIP WITH SIX FOOT AND DEVELOPER TEQUILA WORKS
– Evocative adventure platformer will debut on gaming platforms in 2017 –

 

Grey Box and Six Foot have announced they are teaming up with developer Tequila Works to publish the studio’s much-anticipated adventure game, RiME.

 

 

“From its very first moving reveal, RiME has been a game that has excited and fascinated our team,” said Christian Svensson, COO of Six Foot. “Tequila Works has put an immense amount of passion and creativity into shaping a beautiful and deeply personal universe, and we’re all excited to share that experience with gamers next year.”

 

 

RiME is a single-player puzzle adventure game about a young boy shipwrecked on a mysterious island after a torrential storm. Players must use their wits to decipher the challenges and secrets of an expansive world strewn with rugged terrain, wild creatures and the crumbling ruins of a long-forgotten civilization. With subtle narrative, colorful cel-shaded artwork and a sweeping score, RiME offers players a meaningful journey filled with discovery.

 

 

“We’ve always wanted RiME to captivate players’ imaginations, capturing that feeling of being a child and experiencing the wonders of a bedtime story for the first time,” said Raúl Rubio Munárriz, CEO and creative director of Tequila Works. “We’re so excited to find in Grey Box and Six Foot partners just as eager as we are to make that vision for such a personal project a reality.”

 

 

Additional information about RiME, including gameplay and platform availability details, will be unveiled at the beginning of 2017, as Grey Box, Six Foot and Tequila Works ready the title for release later that year.

 



due parole sull'autore
Divoratrice di libri, manga ed anime; gamer-girl a tempo perso. Il suo eclatante ingresso nel mondo della tecnologia avviene all'età di tre anni, formattando, non si sa come, il computer dello zio. La sua esperienza di videogiocatrice comincia osservando il padre cimentarsi con Prince of Persia e Quake, salvo poi ricevere un computer tutto suo per iniziare a giocare autonomamente. Preferisce il genere RPG senza ombra di dubbio e serberà per sempre nel cuore il ricordo dell'estate in cui fuse la prima Play Station I giocando Suikoden II tre volte di fila per assaporare la trama fino in fondo.
Commenta:

Torna su