Tramite un
post sul loro blog ufficiale, i ragazzi di
Larian Studios hanno annunciato che
Divinity: Original Sin II verrà promosso tramite una campagna su
Kickstarter a partire dal prossimo 26 agosto con l’intento di renderlo “
il GDR più ambizioso di sempre“.
Qui di seguito riportiamo parte del contenuto del messaggio proveniente dal blog di Larian Studios.
Divinity: Original Sin 2 builds further on the foundations we’ve been laying with
Divinity: Original Sin (
D: OS), and
Divinity: Original Sin – Enhanced Edition (
D: OS EE). For us, this allows for an unprecedented focus on the gameplay. We won’t be “losing time” building the elementary systems that typically take up more than 60% of our development time. Instead, we can start building the world immediately and try out all kinds of things.
That also means we have much more room for fine-tuning. If we can convince our players to help us, then that should allow us to make a real diamond. When we made
D: OS, we did a lot of experimentation with systems, constantly improving them and offering them to our players for feedback. I believe it was a shining example of the power of early access, which both provides a developer with feedback as well as the funding to integrate that feedback. It was also the best development process I’d ever seen.
Now that news about
D:OS 2 is in the open, I can also talk a bit about the commercial reasoning behind making
D:OS EE. By now, the investment we did in
D:OS EE is beyond what most would consider reasonable, both financially and in terms of time we’ve been putting in. But, other than allowing us to perfect the game which I think always make commercial sense, the work that is being done on
D:OS EE would in any case still have had to be done for
D:OS 2. So it’s not as if we haven’t been moving forward. On the contrary, all the money we’re investing in
D:OS EE is also investment in the tech that’s powering
D:OS 2. And the tech can do a lot.
Put simply, if you were to compare what we’re doing to what Bioware did back in the day with
Baldur’s Gate and
Baldur’s Gate 2,
D:OS 2 is to be our
Baldur’s Gate 2 — building further on our equivalent of
Baldur’s Gate;
D:OS.
Ricordiamo che la campagna su Kickstarter per Divinity: Original Sin II comincerà il prossimo 26 agisti. Stando a quanto dichiarato dallo studio un prototipo sarà disponibile come demo giocabile al prossimo PAX Prime che si terrà verso fine mese. Continuate a seguirci per ulteriori aggiornamenti.
Fonte
#LiveTheRebellion